Football + basketball film review

Follow the player.
Review the play.

Organize game film, review play-by-play feedback, build highlights, and ask AI Coach about a specific clip. Bring your playbook to compare the assignment with what happened on film.

ScoutIQ Play Lens beta: real game footage with a green player marker beside a two-dimensional tactical diagram.
PLAY LENS / BETA PREVIEWActual prototype screenshot. The marker is manually calibrated; routes and grades are sample data. This is not live automated tracking.
The workspace

What you can
do with your film.

Players review their own clips. Coaches work across the roster, approve assignments, and share corrections with the team.

01 / Film Room

Find the play.
Review the details.

Upload game film or import from an authorized team library. Use the clip grid to move between plays and review tags, feedback, and the video together.

Clips · play tags · shared team libraries

02 / Tracking + highlights

Keep one player
in view.

Select the player you want to follow. Tracking overlays depend on available track data; the Play Lens beta explores film and 2D movement side by side. Build highlight selections from the clips you choose.

Player marker · clip selections · highlights
Play Lens visualization: beta

03 / Playbook Intelligence

The call matters.

Upload a PDF, text document, or ZIP playbook. Review the extracted concepts and assignments before linking an approved play to a clip for execution analysis.

Reviewed concepts · player assignments · film comparison

04 / AI Coach

Ask about
that exact rep.

Open a clip and ask, “What did you mean by late hands?” AI Coach uses saved analysis and approved assignments to explain the feedback in context.

Clip-linked conversation · explanations · next-rep corrections

05 / Scouting + development

Review more
than one game.

Use saved analyses to review player feedback, opponent tendencies, and areas to work on. Check the underlying plays before turning a pattern into a coaching decision.

Scouting reports · tendencies · player development records

See what the analysis engines look for →
Sport-specific analysis

Different games.
Different questions.

Football is analyzed by snap. Basketball is analyzed by possession. Neither engine should fill gaps in the footage with confident guesses.

Football / Available

Situation. Assignment.
Execution.

Choose a player, unit, or whole-play analysis. The engine reviews visible actions, records play-level observations, and returns strengths, corrections, and grades where evidence supports them.

Input
Football film, team perspective, and approved playbook context when supplied.
Output
Play timestamps, observations, grades, coaching points, and a game summary when integrity checks pass.
Evidence boundary
Down, distance, and quarter require trusted scoreboard or provider data. Unclear details stay unknown.
Basketball / v1

The decision.
Then the execution.

Review a possession as a sequence of decisions and actions. The engine separates the choice a player made from how well the action was executed, then connects feedback to the possession.

Input
Basketball film, focus team, and uniform context.
Output
A possession grid, decision and execution grades, coaching feedback, and verified-possession rollups.
Evidence boundary
Player identity and events need review. Production film runs exist; accuracy has not yet been established by a broad benchmark.
How feedback is organized

A grade should
have an explanation.

This is a sample of the feedback structure: assignment, result, execution, and a correction to review. It is not a measured player result.

Illustrative example · not a verified player result
PLAY 47 · Q3 · 3RD & 4FOOTBALL · OL / RG
2040504020
AssignmentC gap · zone
ResultGain of 7 · 1st down
Read
Edge set
Execution
Win
Fix
Hands
82GRADE

Coaching point: first step and pad level were right. Hand placement drifted outside the frame on contact — the win came from leverage, not technique. Rep the punch.

FilmSituationExecutionCorrectionGrade
04 / SPORTS

Football first. Basketball now.

Football and basketball have dedicated analysis engines. Other sports are in beta testing; public film analysis is not available for those sports yet.

FootballLive · every snap
Basketballv1 live · possession grid
VolleyballBeta testing
LacrosseBeta testing
BaseballBeta testing
SoccerBeta testing
05 / GET ON FILM

Start with one game.

Start with two free personal film analyses. Ongoing Player Access is $79.99/month or $719.99/year. You are only charged if you separately start a paid subscription.

Player Access
$79.99/mo

For one athlete and their family.

  • Film Room and per-play playback
  • Snap-by-snap grading and corrections
  • Public recruiting profile and highlights
  • AI Coach and development tools
Start my profile ↗
Program Access
Team pricing

For coaches and whole programs.

  • Roster views and shared film libraries
  • Coach administration and roles
  • Grading across every level of the program
  • Film-vs-MaxPreps evidence
Talk to us ↗
Your next film session

Bring a clip.
Start there.

Two free personal film analyses. Team access and program pricing are available for coaches.

Create your account ↗